Daisy & Her Boutique

Character & Gameplay Breakdown

(Selfie With Daisy Via Our In-Game Phone With My Avatar, Photo Taken by The Author)

Hey guys. May the algorithm bring this piece to you.

Disney Dreamlight Valley is one of my favorite yet flawed games.

Today, I want to take it a little easier and focus on one of my favorite Disney characters, how she was handled, and how her new gameplay mechanic works.

So, without further ado let’s get into this.

Let's Meet Daisy

To acquire her, you must talk to Mickey Mouse, starting the “You have Mail” quest.

During your conversation, he explained that she sent him a letter.

He also explains that she left the Valley to conduct her own research on the Forgetting and is checking that her house is still in order.

Rebuilding her house requires 20,000 star coins.

Once built, you welcome her and assist with the Boutique.

Daisy shrunk her boutique with the Fairy Godmother’s help, and she needs our help to craft the ‘Wonderland Amplification Elixir’ to restore it.

The recipe requires (In no particular order):

  • 3 Dream Shards

  • 5 Carrots

  • 3 Topaz

  • 3 White Daisies

After it is crafted, you consume it, return to Daisy’s house, water the Mini-Boutique, return it to normal, and finally allow it to be placed where you choose in the Valley under your furniture tab.

(In Game Cellphone Photo Of Results of Daisy’s Boutique Challenge, Photo taken by Nia🫧)

The Boutique

Once the Boutique is complete, Daisy gives the first Boutique challenge, where you dress mannequins and place furniture within Daisy’s theme on the challenge stage.

The challenge stage is the area atop the staircase right across from the boutique’s entrance.

Because this upcoming section isn’t well explained, let me give a rundown:

  1. Boutique challenge requirements are located in the upper right-hand corner of your screen when you open your inventory menu across from these vaguely explained instructions

  2. You don’t have to use your customized furniture or clothes (A.k.a touch of magic clothes & or furniture).

  3. Boutique challenges change every day.

  4. Daisy will inform you of any active challenges.

  5. You must wear the outfit you want to use in challenge mode to place it on the mannequin.

  6. To place furniture, you must set it from inventory specifically under its tab on the challenge stage.

  7. Once a challenge is complete, you must talk to Daisy.

  8. Daisy will reward us with Daisy coins meant to buy more touch of magic clothes & or furniture.

Once you’ve gone through all this, you have finally completed Daisy’s quest and permanently unlocked the boutique, which you can explore further or not because challenge participation isn’t necessary.

(Almost Full Interior View Of The Boutique, Photo Screenshotted by Nia🫧)

Overall, I think Daisy was handled pretty consistently by her media counterpart, specifically how I’ve seen her portrayed recently on Disney Jr. (my daughter’s favorite network).

You can tell Daisy’s details have been handled carefully, even down to how she preps for her photos, and I love to see them.

However, The Boutique itself is another issue entirely.

First, the positive: I love the idea of designing your own furniture and clothes.

I also love the fact that there is a designated area to show off our designs as well.

However, for those who aren’t artistically inclined or are more interested in the game designers’ designs already gated off by Moonstone or Scrooge McDuck and his store, it’s kinda waste of time.

It would be more worthwhile to convert Daisy’s credits into the other in-game currency.

Speaking of in-game currency, there are seven forms, not including event currency, which seems ridiculous to keep track of because of what I just mentioned earlier.

While Daisy herself was a home run for me, yet another gameplay mechanic of this game misses the mark. Hopefully, Gameloft will continue developing this game because I have enjoyed it, especially with a few of these much-needed additions.

Thank you so much for reading. As always, I’ll catch you guys in the next one.

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A Love Letter To Ordis