Why Grinding In Video Games Is Okay
When Done Right
(Photo by Glenn Carstens-Peters on Unsplash)
Hello my peeps and may the algorithm bring this piece to you.
To grind in video games is when players repeat an action or set of actions to receive their desired results. – Definition of Grinding by Wikipedia
Grinding can be applied to anything, such as gaining currency or items or leveling up.
Some of the best games disguise the grind in fun gameplay you want to partake in or embrace the grind but offer valuable rewards and make leveling up reasonable.
On the other hand, Grinding can become tedious when the gameplay feels dragged out, leveling up is slow, and the item you’ve worked so hard for is still out of your grasp.
It becomes even worse when low spawn rates, random generation, paid or non-paid loot boxes (any rewarded set of items determined by random generation), and timed events are applied, just to name a few.
However, there are ways to implement these things tastefully, like making timed events a reasonable length instead of insisting on FOMO or at least still making the item attainable through gameplay, loot boxes containing desired items instead of feeling like a slot machine, reasonable, decreased usage of random generation, and so on.
Furthermore, Grinding can be fun.
As I mentioned earlier, when the gameplay is fun, it doesn’t even feel like a grind.
Even better, gamers love overcoming reasonable challenges and completing grinds to show off or have bragging rights; this builds morale and gives a game a long life cycle, making it a great jumping-off point for a franchise or sequel.
All in all, I hope this post informs you about grinding and helps you discern what makes a grind worth partaking in.
Remember that much of what feels like an acceptable grind is entirely subjective.
I only wish to spare other gamers from wasting their time and money if they don’t have to.
Thank you so much for reading.As always, I’ll catch you guys in the next one.